﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class WeightLift_Spaiin : MonoBehaviour
{
    public Rigidbody2D rig;
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        if(Input.GetKeyDown(KeyCode.RightShift))
        {
           
            rig.AddForce(new Vector2(0, 69));
        }
    }
}
